QC4 - Nanocolor Protocol UPDATE
QC4 - NanoColor Protocol » Devlog

UPDATE
The original uploaded version was running on 120 FPS. I realized it clashes with displays with less than 120 Hz, where V-synch option is turned on. I tested it a little and I realized, if someone forces this I am not able to overwrite it from GM code (I can turn it off only if it's set to 'depends on the application' or something along those lines. I decided I just rewrite the code for 60 FPS.
I also added some quality of life changes, like the < exit icon for levels, and a mouse pictogram for the main screen to show that the game is operated with the mouse.
Files
QC4 - NANOCOLOR PROTOCOL.ZIP 11 MB
70 days ago
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QC4 - NanoColor Protocol
Your job is to generate nanowatts in a dystopian world.
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